我如何在C++中使用异步网络编程跨越多个API,链接数据,并在一个线程中完成所有操作
I've been working on a Mac native Twitch app called Kulve, and in this post I talk about some of the inner workings of the networking code and memory management, and how it comes together to allow...
本文讨论了Kulve,一个Mac原生Twitch应用的网络代码和内存管理的内部工作原理,以及如何在单线程中整合多个API的数据。
