Shader(三)-颜色
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内容提要
颜色一般我们会使用 rgb 来读取,同样的,也可以使用 xyz 来读取: vec4 vector;vector[0] = vector.r = vector.x = vector.s;vector[1] = vector.g = vector.y = vector.t;vector[2] = vector.b = vector.z = vector.p;vector[3] =...
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