塔奈斯在线,第3-4周
原文英文,约600词,阅读约需3分钟。发表于: 。Hi dear readers! This is the second entry in my blog about the game I'm working on. Let's look into what was added/changed in the past two weeks. The first thing I added was more cities. This was...
过去两周,我在游戏中加入了城市和人口机制。城市人口决定可招募单位数量,人口增长由出生率和死亡率控制。每人每天提供1金币,资源系统与国家相关。新增了工业、军事等五种区划,建造需500金币和8小时。游戏状态以JSON格式保存,每10回合保存一次,界面设计仍在改进。