撒哈拉驿站环境
原文英文,约100词,阅读约需1分钟。发表于: 。I created a detailed Caravanserai environment set in the Sahara, using Unreal Engine 5.3 to showcase my skills in level design and set dressing. The landscape was a highlight of this project,...
我在Unreal Engine 5.3中创建了一个撒哈拉驿站环境,展示了关卡设计和场景布置技能。使用Quixel Bridge的沙材质和Meshingun Studio的Bazaar Pack资产,结合3ds Max和Maya建模及Substance Painter纹理处理,丰富了场景细节。